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02-24-2009, 03:04 AM
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Junior Member
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Join Date: Feb 2009
Posts: 22
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Thank you Enkord!!
I just wanted to say thank you, thank you, thank you! I love this game, it's kept me busy (too busy) for weeks now! I also really appreciate the great customer service...you guys really stand behind your work, kudos to you for that!
I love the mixture of hidden objects (even though I'm not really a fan of H.O. games), strategy (figuring out the best way to beat the foes), puzzles, and action. And I really enjoy the bits of humor injected into the game ("GUYBRUSH THREEPWOOD WAS HERE", and "DO NOT FEED THE SHARKS" had me laughing out loud!).
I just wish you'd do something about those darn 5 things that you have to activate in such a short time to destroy the last crystal on the comet crash site! I can't get my mouse to click those things fast enough to save my soul! I only managed to get through that level one time, and that was when I was playing version 1.0 - and cheated by moving those objects closer together. No, I'm not proud of cheating, but I had been working on those darn things for days when I saw a cheat on another forum, and I used it just so I could finally move forward in the game. Can't you give us a little more time? Pleeeeaase?
Otherwise, I give this game 3 thumbs up (maybe being all thumbs is why I can't click my mouse fast enough to activate all those objects at the same time? hmmmmm....)
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02-24-2009, 06:59 AM
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Administrator
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Join Date: Jan 2009
Location: Kyiv, Ukraine
Posts: 392
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Thank you very much for your kind words. Such feedback always keeps us motivated. We'll make sure we won't make such relexes-related puzzles in our future games.
__________________
Yaroslav Yanovsky - Producer / Game Designer at Enkord
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02-25-2009, 01:23 AM
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Junior Member
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Join Date: Feb 2009
Posts: 2
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I just wanted to add a big THANKS for what is the best game to come out in a long time! When I first played the demo I didn't think it would be my type of game, but I saw so many questions and comments about this on various sites that I had to buy it and see what it was all about. Such a good mix of genres, and I enjoyed every second of it. Even the hidden objects (I HATE normal Hidden object games) were a challenge, but they fit in so perfectly with the game. The strategy of which building to build, how many to build, how to best attack those darn Shades without hurting my heroes kept me busy and interested day after day. I am on my third time through, trying to find everything on my own, and take out those Shades and Squidy as fast as I can. Great fun, great game! I am now checking out your other games and can't wait to see your future ones. Thanks!
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02-28-2009, 08:31 PM
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Junior Member
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Join Date: Feb 2009
Location: Silicon Valley, CA
Posts: 8
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I love this game. I'd classify it as a classic RPG with the twist of having virtually unlimited "red uniform ensigns" available. (For those who don't know Star Trek, anyone whose face you didn't recognize who was dressed in a red uniform tunic was bound to get zapped by something...)
Great job. When is the next one like this coming out?
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02-28-2009, 09:04 PM
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Junior Member
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Join Date: Feb 2009
Posts: 2
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Yep, this game is great. I've not gotten a lot of things done that I need to because I was too busy playing! I've beaten it once and will go back again to find all the gems, now that I have an updated version of the game. I hope there are more like this in the works!
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03-01-2009, 01:15 AM
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Junior Member
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Join Date: Feb 2009
Posts: 28
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i have to say i love it too!! i like the suggestion about a little more time when trying to light the 5 purple things. being in my late 50s and using a laptop, i'm not as quick as i use to be.
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03-01-2009, 01:32 AM
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Junior Member
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Join Date: Feb 2009
Posts: 22
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Quote:
Originally Posted by xnyr
i have to say i love it too!! i like the suggestion about a little more time when trying to light the 5 purple things. being in my late 50s and using a laptop, i'm not as quick as i use to be.
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No, I mean I agree with you - it's a strong dose of reality to see how slow the reflexes have gotten once you've tried to beat that level! Personally, I have not beat it yet without cheating, and haven't figured out how, or even IF, I can cheat with the Enkord 1.03 version of the game. I think I might just have to admit I can't do it, and forget about playing the latest version of the game - and just sticking to the one I got elsewhere for which I WAS able to cheat on that level. I really hate to cheat in a game, especially when it's such a FUN game, but I just can't get those 5 things activated simultaneously without cheating
Sadly, I honestly hadn't realized how slow my reflexes have gotten before playing that level, or trying to play it. When I had trouble beating other reflex testing games that I had sailed through in the past, I just chalked it up to being "out of practice", never considering that my reflexes might just be shot.
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03-07-2009, 10:44 PM
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Junior Member
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Join Date: Feb 2009
Posts: 3
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Just wanted to add my thanks - I got the updated version after buying the game on another site. I just finished the game with all the gems finally. It's nice to see a company that stands behind its product and still believes in customer service.
I didn't seem to have a problem with the purple things once I found out you could jump from one part of the area to another by clicking on the little map at the bottom - didn't realize it until I got to that island but got past it in two tries on version 1.03.
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03-07-2009, 11:07 PM
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Junior Member
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Join Date: Feb 2009
Posts: 7
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Hi, would like to ad my thanks as well. You have a little jewel of a game here - it is quite complex and absorbing for a casual game.
Keep up the good work
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03-17-2009, 05:40 AM
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Member
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Join Date: Mar 2009
Location: Phoenix AZ
Posts: 48
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berserker
Berserker, you are a godsent. The forum for Enkord is outstanding. Your attention to this site and the game is great. It is as tho Enkord really understands their customers. What a concept. This game is totally entertaining. It makes you think and torked off all at the same time. You have a pleased new customer. Keep up the wonderful work.
Sandy
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