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  #11  
Old 03-10-2013, 03:06 PM
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berserker berserker is offline
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froglady,
I do understand your concerns and will try to refute some of them.
Indeed Totem Tribe 2 could be called MMOG (Massively Multiplayer Online Game), but it will be a very different MMOG - it Totem Tribe way. We do understand that a lot of older casual players play it and don't need all that stress that highly competitive online games might bring.

I will try to answer your concerns one by one now.

Quote:
Please tell me that I'll be able to play even though the only way I can get internet is through a 250MB per 24 hour metered satellite connection.
Yes, past the initial download (and occasional updates), the actual gaming does not require a lot of bandwidth. Once the game is downloaded, 250MB per day should be enough.

Quote:
Please tell me that I won't have to sign on and compete with young men with deep pockets who will spend $1000 like nothing to see their names on the "leaderboards".
If you don't want to - you wont. Like I mentioned earlier in some news post, you will be able to select between two modes (we call them polities) for your country. One is casual that has greatly increased defenses (but limited offense) making you uninteresting target for attack from other players. This way those people who pick it will be able to play peacefully and at the calm pace.

Quote:
Please tell me that I won't lose everything to some marauder who plays 8 hours a day and robs me on a daily basis while I'm at work or sleeping.
That casual mode I mentioned also protects your storage, so that only resources over 50% of total storage size can be plundered. Adding up highly increased defenses it will probably won't be worth it to loose troops that have cost to train in order to maybe plunder something. Also there will be items that will protect your country from all attacked for a limited time, so you can use them while you sleep.
We do not want the game to become 24/7 babysitting nightmate, don't worry.

Quote:
Please tell me that there is a storyline with a goal and a definite ending I can work toward, and that this won't go on for years in open beta, becoming a huge spider of cobbled-together quests released a few times a year to keep the audience interested.
Definitely there will be much better story than in original game and clear ending (in fact at least 6 completely different endings so you can pick the one you like better and work towards it). You can just ignore the MMO part and play towards story ending just like in original Totem Tribe.
I can't promise all endings and even complete story right away, as the story is planned really huge and some people can't wait that long (us too ) so we will release the game incomplete and will be adding story levels, endings, and other features through regular updates.

Quote:
I fear that you guys may have missed out your most avid fans. 40+ females seem to dominate the TT fanbase, and the MMOG "freemium" model appeals mainly to 20-something males. I hope I'm wrong, because you have obviously put a lot of time and money into this. I just hope you can manage to court enough of a player base to make it work.
Don't worry, we have no doubt about TT1 fanbase demographic. The problem is time goes and gaming evolves like everything else and at this moment only going online and making the game "freemium" is the way to make this game and pay the bills. But the MMOG is just a genre, it does not have to be hardcore RPG aimed at young male kids. We, the developers have mothers too and we will try to make this game accessible enough so they will be able to enjoy it as well
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  #12  
Old 03-16-2013, 03:34 PM
pekeus pekeus is offline
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Quote:
making the game "freemium" is the way to make this game and pay the bills.
Thanks. I just do hope that we get to see that happen some time soon.
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  #13  
Old 04-03-2013, 01:16 AM
rosepi rosepi is offline
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can't wait... hope it comes out soon
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  #14  
Old 04-10-2013, 02:58 PM
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MeGa_DiSaArMeD MeGa_DiSaArMeD is offline
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Im excited too

just noticed now
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  #15  
Old 05-03-2013, 04:03 PM
udivegirl udivegirl is offline
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Quote:
Originally Posted by froglady View Post
I'm also a seasoned gamer (female, as well). I've been reading the news posts with increasing anxiety and depression. Please say it isn't so. Please tell me that TTII isn't a Massively Multiplayer Online Game that includes Player vs Player elements. Please tell me that I'll be able to play even though the only way I can get internet is through a 250MB per 24 hour metered satellite connection. Please tell me that I won't have to sign on and compete with young men with deep pockets who will spend $1000 like nothing to see their names on the "leaderboards". Please tell me that I won't lose everything to some marauder who plays 8 hours a day and robs me on a daily basis while I'm at work or sleeping. Please tell me that there is a storyline with a goal and a definite ending I can work toward, and that this won't go on for years in open beta, becoming a huge spider of cobbled-together quests released a few times a year to keep the audience interested.
I fear that you guys may have missed out your most avid fans. 40+ females seem to dominate the TT fanbase, and the MMOG "freemium" model appeals mainly to 20-something males. I hope I'm wrong, because you have obviously put a lot of time and money into this. I just hope you can manage to court enough of a player base to make it work.

I couldn't have said it better myself. My thoughts exactly! We shall see.

Looking forward to the release!
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  #16  
Old 05-13-2013, 05:27 PM
Enkord Enkord is offline
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Quote:
Originally Posted by froglady View Post
I'm also a seasoned gamer (female, as well). I've been reading the news posts with increasing anxiety and depression. Please say it isn't so. Please tell me that TTII isn't a Massively Multiplayer Online Game that includes Player vs Player elements. Please tell me that I'll be able to play even though the only way I can get internet is through a 250MB per 24 hour metered satellite connection. Please tell me that I won't have to sign on and compete with young men with deep pockets who will spend $1000 like nothing to see their names on the "leaderboards". Please tell me that I won't lose everything to some marauder who plays 8 hours a day and robs me on a daily basis while I'm at work or sleeping. Please tell me that there is a storyline with a goal and a definite ending I can work toward, and that this won't go on for years in open beta, becoming a huge spider of cobbled-together quests released a few times a year to keep the audience interested.
I fear that you guys may have missed out your most avid fans. 40+ females seem to dominate the TT fanbase, and the MMOG "freemium" model appeals mainly to 20-something males. I hope I'm wrong, because you have obviously put a lot of time and money into this. I just hope you can manage to court enough of a player base to make it work.
I totally agree with this. I love Totem Tribe en I don't want to play with (or against) other players. I just don't. I don't play 24/7 because I have a job and a social life. I don't want half my village and resources gone if I don't play for a few days. I sure hope I fall in love with Totem Tribe 2 as I did with Totem Tribe

p.s. English is not my first language, so please excuse any mistakes.
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  #17  
Old 05-20-2013, 07:45 PM
patwal patwal is offline
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Quote:
Originally Posted by froglady View Post
I'm also a seasoned gamer (female, as well). I've been reading the news posts with increasing anxiety and depression. Please say it isn't so. Please tell me that TTII isn't a Massively Multiplayer Online Game that includes Player vs Player elements. Please tell me that I'll be able to play even though the only way I can get internet is through a 250MB per 24 hour metered satellite connection. Please tell me that I won't have to sign on and compete with young men with deep pockets who will spend $1000 like nothing to see their names on the "leaderboards". Please tell me that I won't lose everything to some marauder who plays 8 hours a day and robs me on a daily basis while I'm at work or sleeping. Please tell me that there is a storyline with a goal and a definite ending I can work toward, and that this won't go on for years in open beta, becoming a huge spider of cobbled-together quests released a few times a year to keep the audience interested.
I fear that you guys may have missed out your most avid fans. 40+ females seem to dominate the TT fanbase, and the MMOG "freemium" model appeals mainly to 20-something males. I hope I'm wrong, because you have obviously put a lot of time and money into this. I just hope you can manage to court enough of a player base to make it work.
Adding my voice to Froglady's - and I'm 64
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  #18  
Old 06-14-2013, 05:43 PM
North Star North Star is offline
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Quote:
Originally Posted by patwal View Post
Adding my voice to Froglady's - and I'm 64
Same here. To be honest, after reading how TT2 is going to work, I'm not sure I want to play it. Part of the charm of TT was you could play at your own pace, and not have to compete against others. Correct me if I'm wrong, but what they're saying is even if you go with the defensive mode, you can still have items stolen from you? And, even though I'm playing defensive mode, I still have to play against other players?

Sorry, but I don't know if I will be playing Totem Tribe 2.
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